

The Pinnacle Station DLC is not included, as the source code was corrupted by the time Mass Effect 1 was ported to PS3 in 2012.

The HUD is now in the Mass Effect 3 style, putting Shepard's health in the bottom-center of the screen, with Squad Mate's health and the Medi-Gel count underneath.In "casual" environments such Port Hanshan on Noveria and The Citadel, the camera is now closer to Shepard, like in Mass Effect 2 and 3.As confirmed by Mac Walters on Twitter, a Photo Mode has been added, allowing you to pause the game, move the camera and apply various filters and effects to take screenshots.

You can also press a button to skip news alerts and squadmate chatter, further reducing elevator wait times.Elevator shafts are still the same height the lifts physically move faster now. For example, the elevator from C-Sec to the Presidium now takes 14 seconds, where on 360 it took 52 seconds. Loading times have been significantly reduced.In all areas, the logos have been updated to the "Andromeda" style, with a flat look and the modern font for "Effect".You'll be taken to the title screen, and then load straight into the game. From the Game Select Menu, you now have the option to Resume the most recently-used Profile for each game.The launcher also allows you to jump into the latest save of the most recent game you've played, although you must still pass through Mass Effect 1's title screen.You can return to this launcher from each game's main menu. All three games are accessed via a single launcher, however they are still considered separate games.First-hand experience with the game by writer KBABZ is also included. All the information below, unless noted otherwise, has been sourced from the Legendary Edition overview webpage on EA.com, EA.com's Gameplay Calibrations breakdown, Visual Improvements breakdown and Performance Details pages, and IGN's Legendary Edition Changes video embedded above.
